The Dark Ages sports enough enemies, weapons, and rip-and-tear strategies to make it our best first-person shooter game of ...
It’s hard to overstate the importance of Doom in gaming culture. The franchise, which began back in 1993, has pioneered dozens of innovations players now take for granted; its reach can be traced to ...
The Doom franchise has long been a highly influential series that keeps reshaping our ideas of what a first-person shooter should feel like. The original 1993 video game starring the hunky Slayer set ...
Matthew Mendisana is a journalist and writer with a passion for storytelling and a love for games and movies. That love carried him through college, while not letting his Autistic Spectrum hold him ...
More than five years after Doom Eternal, we’re once again ready to rip and tear through demons in Doom: The Dark Ages. When you purchase through links on our site, we may earn an affiliate commission.
Diego is a writer and editor with over six years of experience covering games. He's mainly focused on guides, but he's done reviews, features, news, and everything in between. A fan of all genres, you ...
DOOM: The Dark Ages is the third game in developer id Software’s rebooted DOOM series that began with DOOM (2016), and if you were concerned that id Software was going to close the door on the series ...
The game won’t end with Doom Slayer in a coffin. Doom fans are eagerly counting down the days until they get their hands on the next installment. We know that the next game is id Software’s Doom: The ...
Doom: The Dark Ages won't end the reboot trilogy, assures director Hugo Martin. Xbox fans highly anticipate the game, ...
There are physical editions of the iconic shooters Doom and Doom II coming out, thanks to Limited Run Games. All editions ship with both games, but the highlight is something called the Will it Run ...
Doom. Four letters, two gunbarrels, one space marine and boatloads of demon guts is all it takes to change the face of gaming forever. Id Software’s seminal series is ground zero for first-person ...