During this year's CES, Razer declared that the "future of gaming is AI," which led to a backlash on the company's social ...
The update removes the need for developers to disclose when AI-powered tools are used in the development of games.
An indie game developer says he's removing his game from Steam to repent for his sin of using AI-generated assets to make it.
GameDiscoverCo's Simon Carless spotted (via VGC) the change in Valve's AI disclosure guidelines that mandate studios to ...
AI tools designed for productivity don't need disclosing on Steam, according to Valve's updated publishing rules.
The tweak addresses the fact that generative AI tools have been stuffed into just about every piece of software professionals ...
TL;DR: A Google study reveals 97% of game developers acknowledge generative AI is transforming the industry, with 87% already using AI Agents for dynamic NPCs, gameplay balancing, and content ...
The boss of peripheral specialist Razer, Min-Liang Tan, has said consumers do not want "generative AI slop" but do want tools ...
The company now requires developers to say if they use the technology for content generation, rather "efficiency gains" ...
The presence of AI is an increasing reality, and its influence is felt across every stage of game development.
The video game industry is hellbent on harnessing the power of generative AI to boost productivity and dream up virtual worlds — while also cutting costs, of course. According to a recent Google Cloud ...
Hardest, a roguelike card battler with AI-generated assets, is set to be pulled from Steam after its creator's views on the ...