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They can't keep getting away with this: Star Citizen has now raised over $800 million after 13 years, and it's still in alphaand prohibitively expensive spaceships. Despite this, CIG still considers all purchases a pledge toward making Star Citizen a reality. The project has from the start attracted both starry-eyed ...
Star Citizen, the long in-development space sim like Starfield, Eve Online, and No Man's Sky, is currently free for everyone ...
Behold, your irregular Star Citizen funding update is here, with the news Cloud Imperium Games' controversial space sim has now raised over $800m - despite there still being no hint of a version 1 ...
Star Citizen, a space-based MMORPG, aims for an expansive universe. Its development faced delays despite initial Kickstarter success. Funding reached ...
Star Citizen was a once wildly ambitious space combat and exploration game developed by famed Wind Commander creator Chris Roberts. His company, Cloud Imperium Games, held a massively successful ...
It was 2019 when Cloud Imperium Games showed off the Pyro system, the next solar system it was building inside the crowd-funded sci-fi RPG Star Citizen ... two-minute long space tunnel with ...
The big picture: Star Citizen and its single-player component, Squadron 42, have faced repeated delays since Cloud Imperium Games first announced the ambitious space sandbox project nearly 13 ...
Star Citizen, the ambitious space MMO, has crossed the $800 million crowdfunding milestone, with over 5.5 million gurus supporting the project since it was first announced in 2012. The game ...
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Dexerto on MSNStar Citizen hits insane crowdfunding milestone despite no release dateAfter crowdfunding begain in 2012, Star Citizen has just hit another major milestone, but there’s still no release date in sight.
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They can't keep getting away with this: Star Citizen has now raised over $800 million after 13 years, and it's still in alphaStar Citizen began as a purely crowdfunded project, though for years now CIG has funded the game through microtransactions: paid access to the alpha, subscriptions, merch, and prohibitively expensive ...
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