I seem to be struggling with a rather elementary problem in C#, and that is how to create a client side socket driven thread safe event loop system. I believe ( correct me if I'm wrong, since this is ...
A socket is defined as the endpoint of a two-way communication between two processes running over a network. Inter-process communication can be achieved using sockets. After a connection between the ...
Take advantage of sockets in C# to implement inter-process communication for the purpose of sharing data over a network Inter-process communication is the ability to exchange data between two or more ...
I'm trying to write a client/server system which is using the Asynchronous BeingSend () and BeginReceive () functions. In the Implementation of the callback ...
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