When Sony’s Lead System Architect Mark Cerny first revealed what the PlayStation 5 can do in a presentation released back in March, he dedicated a surprising amount of time to a feature he called “3D ...
One of the best features of the PS5 is the Tempest 3D Audio because it helps to make your gameplay experience more immersive, and soon players will be able to create a personalized 3D Audio profile to ...
During Sony’s Road to PS5 press conference on Wednesday, Mark Cerny breezed through fifteen minutes of very technical - yet exciting - talk around the PS5’s approach to audio. Let’s take a closer look ...
Posts from this topic will be added to your daily email digest and your homepage feed. Other than custom-fit 3D audio, the next PS5 update beta also has a new power setting — but only for the ‘slim’ ...
Consoles, and especially Sony consoles, have a decades-long habit of introducing new gimmicks and experiments alongside the usual promises of better graphics and overall performance. These experiments ...
The 2.1-channel MagniFi 2 soundbar does a solid job at delivering virtualized 3D audio, but gets tripped up by its mediocre bass response. Polk Audio manages to tease some relatively impressive ...
Augmented reality innovation is, for the most part, being conducted in the visual realm: Snapchat filters that put a dancing hotdog in your living room, for example. But AR audio experiences are ...
Samsung has announced that it has jointly developed an advanced 3D spatial audio technology alongside Google called IAMF or Immersive Audio Model and Formats. Not exactly the most elegant name, but ...
Imagine a world where a car is speeding up directly behind you but your hearing only extends to either side of you. It’s a frightening thought, isn’t it? Yet it’s not too far off what we’ve had to ...
Samsung and Google are officially rolling out an alternative to Dolby Atmos, the leading spatial audio format in consumer audio. Samsung and Google first announced their partnership in creating an ...
Like it did for 3d models for ARKit, Apple is developing a a new audio format that makes it easier to place sounds around a user, even when that user is moving, when wearing "Apple Glass," or other AR ...
Companies looking to make a name in podcasting have mostly done so by spending lots of money on flashy names, big acquisitions, and valuable content libraries. But increasingly, the audio itself, and ...