Faculty and students at RIT are conducting research in several areas of human computer interaction, including accessibility and inclusion, eye-tracking and visual perception, human-aware artificial ...
It first appeared on March 9 as a tweet on Andrew Bosworth’s timeline, the tiny corner of the internet that offers a rare glimpse into the mind of a Facebook executive these days. Bosworth, who leads ...
Wearable computing with input-output devices base on Eye-Based Human Computer Interaction: EBHCI which allows location based web services including navigation, location/attitude/health condition ...
School of Information faculty and students collaborate to find impactful solutions to real-world problems facing users as they interact with computing technologies, including accessibility and ...
While most companies are still working on prototypes or gearing up for future launches, Wearable Devices has already put its Mudra Link into the hands of consumers, an early mover advantage that few ...
Wearable Devices develops Large MUAP Models for personalized gestures. LMMs aim to redefine human-device interaction in XR platforms. Live on Wednesday June 18: 3 Summer "Power Patterns" Are About to ...