You might be looking at Prey and notice that it seems awfully similar to the Nemesis mechanic from Middle-Earth: Shadow of ...
The more surprising tidbit, from Hamilton, was that she wasn't entirely sold on the idea of nemesis-style foes who'd pop up ...
We spoke with World of Warcraft Midnight developers Dylan Barker and Noah Smith about WoW's add-on-less future with raids and dungeons. The post ‘World of Warcraft Midnight’ Refocuses Encounter Design ...