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It's the first internally developed Donkey Kong game since 2004's Jungle Beat.
The first thing players will notice upon booting up Donkey Kong Bananza is that its titular ape looks pretty different.
The creation of Donkey Kong Bananza started with destruction. “What we were really going for was this gameplay experience ...
Takahashi does clarify that their interest in the console went beyond mere processing power; the game makes use of aspects ...
Motokura recounts meeting with Shigeru Miyamoto who spoke of DK's "unique actions" like the hand slap, and Koizumi, who directed Donkey Kong Jungle Beat, felt that Donkey Kong's "longer, stronger arms ...
Speaking to IGN about the banana-fuelled platformer, Super Mario Odyssey director and Bananza producer Kenta Motokura ...
One part fighting game, one part video game museum, Super Smash Bros. Ultimate is a terrific title made even better by a $10 discount during Prime Day.
Donkey Kong Bananza, launching next week, is a Switch 2 exclusive. But that wasn’t always the case. According to Nintendo, it was originally conceived as a Switch 1 title.
Donkey Kong Bananza was originally in development for the Nintendo Switch before development of the project was moved to the ...
Kenta Motokura, who was the director of Super Mario Odyssey has been revealed as one of the game’s producers. Donkey Kong ...
We spoke with with Kenta Motokura, producer on Nintendo Switch 2 exclusive Donkey Kong Bananza, and Kazuya Takahashi, the game's director, about everything Donkey Kong: behind-the-scenes development, ...
Don’t get me wrong, I am very excited to sit down with my Switch 2 when it arrives at my door later today. I’m sure the first ...
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