
How do I run two commands in one line in Windows CMD?
I want to run two commands in a Windows CMD console. In Linux I would do it like this touch thisfile ; ls -lstrh How is it done on Windows?
Maya Python: cannot import name 'cmds' from 'maya.cmds'
Jul 23, 2022 · From what I've researched there seems to be minimum to no difference between "import maya.cmds as cmds" and "from maya.cmds import cmds" unless someone can explain why one …
Set Maya Display Layers to Off with PythonScript
Feb 11, 2021 · Based on comments, the following method would let you toggle the visibility of a named display layer: import maya.cmds as cmds def toggleLayer(name, on): '''Toggle display layer visibility …
Getting all materials attached to object throughout all render layers ...
# Gets all shaders attached to the current renderLayer for all objects in "group1" import maya.cmds as cmds cmds.select("group1") allChildren = cmds.listRelatives(ad=1) for eachChild in allChildren: # …
Get Animation start and end keyframes in Maya Standalone (No User ...
Aug 21, 2020 · import maya.cmds as cmds cmds.playbackOptions(q=True, min=True) cmds.playbackOptions(q=True, max=True) Running it in batch or interface shouldn't matter. Check …
How to get the name of a selected Object Python Maya
Mar 23, 2017 · 5 cmds.ls will return a list, you need to check the list and delete what ever you want to delete, and sn is very bad always use long name because there can be duplicates.
Maya python get top most parent transforms - Stack Overflow
May 4, 2021 · I have a selection of transforms in maya and I want to get the top parent transforms of all hierarchies within the selection. Is this the best way to achieve that? import maya.cmds as cmds def
MAYA Python: getting the position of selected object using getAttr
cmds.getAttr('Cube.translateX') And this seems to get the X position of the object names cube in the scene, However I would like it to get the translate of any object I selected.
Selecting Faces in a list, maya python - Stack Overflow
Sep 7, 2015 · correct, in the maya cmds python api the input and output of commands is usually a string representing the (partial) dag path of the object in question. If you want a more object-oriented …
python - Maya's ShrinkWrap deformer - Stack Overflow
cmds.connectAttr(targetMesh + ".w", shrinkwrapNode + ".tgt") # connect up the smooth target attributes # so the smoothed target follows the target shape's settings #