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  1. OpenGL - The Industry Standard for High Performance Graphics

    The Industry's Foundation for High Performance Graphics from games to virtual reality, mobile phones to supercomputers

  2. OpenGL Overview

    OpenGL Overview OpenGL - The Industry's Foundation for High Performance Graphics About OpenGL The OpenGL Programming Visualization Programming Pipeline Available …

  3. OpenGL SDK

    OpenGL Samples Pack is a collection of OpenGL samples based on the OpenGL "core profile" specifications. The project aims to promote the new OpenGL features making easier version …

  4. OpenGL SDK

    OpenGL Mathematics (GLM) is a C++ mathematics library for 3D software based on the OpenGL Shading Language (GLSL) specification. libktx, part of the KTX tool set, is a library of functions …

  5. OpenGL Platform & OS Implementations

    Pike OpenGL Bindings Pike has a native interface to OpenGL. In addition to Pikes GL support Pike also supports GLU and GLUT. Python OpenGL Bindings PyOpenGL is a cross-platform …

  6. OpenGL News Archives

    OpenGL API Documentation Overview OpenGL is the industry's most widely used, supported and best documented 2D/3D graphics API making it inexpensive & easy to obtain information on …

  7. OpenGL SDK

    The OpenGL SDK is a gathering of 3rd party contributions from many of the leaders in the community. In some cases the information and downloads are available directly from the SDK …

  8. OpenGL SDK

    OpenGL 4.1 Reference Card OpenGL 4.0 Reference Card OpenGL 3.2 Reference Card The OpenGL Registry, hosted outside of the SDK, contains the formal Specifications for OpenGL …

  9. OpenGL SDK: gDEBugger - OpenGL Debugger and OpenGL Profiler

    An OpenGL and OpenGL ES debugger and profiler which traces application activity on top of OpenGL providing application behavior information to find bugs and to optimize application …

  10. OpenGL Newsgroups and Mailing Lists

    GLX is used on Unix OpenGL implementation to manage interaction with the X Window System and to encode OpenGL onto the X protocol stream for remote rendering. GLU is the OpenGL …